Hamster Kombats Epic Fall: From 300M Users to 41M Rise Fall Story

Hamster Kombat was a popular game, but many users stopped playing it. The game used blockchain technology and let players earn rewards, but users found it boring and the art was not good. A big problem was when the game gave away tokens: it was delayed, changed rules, and gave too many tokens to influencers.

Users were angry and the token price dropped a lot. The game’s anti-cheat system also banned many users. A gaming expert said that for blockchain games to succeed, they must be fun to play and have clear rules for tokens. If Hamster Kombat doesn’t change, it may not last long.

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